Presentation: Tweet"3D apps on any platform"
Unity is growing to become the dominant tool for making not only 3D games, but all sorts of applications requiring 3D interaction.
It is a crossplatform tool, that allows you to publish to several different platforms, including PC/Mac/Linux, Web, Smartphones and Pads, plus Game Consoles.
Unity was developed in 2005 by the Danish company Unity Technologies (now headquartered in San Francisco), and has 2 million registered users.
The presentation gives a short introduction to how the tool works, and what makes it useful. Such as:
- fast iteration
- good integration with other content development apps
- Extensibility through Mono
- easy multiplatform deployment
- relatively low price (the basic version is free)
The talk will conclude with some examples of what can be done with Unity.
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It is a crossplatform tool, that allows you to publish to several different platforms, including PC/Mac/Linux, Web, Smartphones and Pads, plus Game Consoles.
Unity was developed in 2005 by the Danish company Unity Technologies (now headquartered in San Francisco), and has 2 million registered users.
The presentation gives a short introduction to how the tool works, and what makes it useful. Such as:
- fast iteration
- good integration with other content development apps
- Extensibility through Mono
- easy multiplatform deployment
- relatively low price (the basic version is free)
The talk will conclude with some examples of what can be done with Unity.